
- #Valorant funny crosshairs update#
- #Valorant funny crosshairs Patch#
- #Valorant funny crosshairs full#
Fire to send the wave rolling forward and through walls. Upon impacting the ground, spawn a water shield that blocks bullets. Cove (Q) - Equip a sphere of shielding water.Alt fire while bending to stop the water early. Hold Fire to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water’s path.
Fire to send the water forward along the ground.
#Valorant funny crosshairs Patch#
Coinciding with the release of Patch 5.08 (and the beginning of Act 3 in Episode 5), Harbor is the game's latest Controller, with the last one added being Astra back in March 2021. Patch 5.08 has brought with it a brand new Agent in the form of Harbor.
#Valorant funny crosshairs full#
The way you decide to personalize your Agent also takes more of the spotlight with these visual changes, as in the Faceoff screen visible above, the map has been removed to allow for your full Player Banner to be on display for both your team and the opposition. This is all in an effort to ensure that players "understand the importance of the team aspect of VALORANT", as Tea Chang, UX Design Manager states in the latest news post on Riot's website. This includes updating the various Victory/Defeat Screens, pre-match loading screens, lobbies, and more, some of which you can see below. In Valorant Patch 5.08, Riot has focused on streamlining the visual presentation of Valorant, making it easy to understand everything you're seeing, regardless of your level of experience with the game. Fixed an issue where the Spectrum Phantom silencer extended further than intended and has now shaved off some length so that it matches the base Phantom weapon model.Pearl - A sliver line of sight from A Main to A Link has been fixed, visible in the image below.
#Valorant funny crosshairs update#

Ally position indicators would persist on the edge of the minimap even after the ally came back into view.Fixed a bug where Viper’s Toxic Screen could have small gaps around ground level in specific map locations.Fixed an issue where friendly versions of area-damage abilities could overwrite enemy versions of those abilities to deal less damage.The cap for each specific region are as follows: The devs have noted that there are an increasing number of players appearing on the Immortal leaderboard, and as a result are capping the number of players that can show up on the leaderboard going forward.
